As of September 23rd elektron-users has been replaced by elektronauts.com. Find out what this means here.

DPRO WAVES

Looking at the MnM manual Elektron explains very little how the DoubleDraw works. It seems to have same kind of rationalization as with FM-machines; you don’t really need to know how stuff works technically, great sounds can be achieved by trying things out (which is so true with FM-machines).

The MKII 1.20 update brings the new functionality of the Digi Ensemble and Draw machines and included are waveforms. The waveforms are preloaded by default. So you can replace them with your own sound but can’t delete them from memory. Confused? Ok, so the defaults are always there. You can overwrite a waveform by uploading your own, but if you delete your uploaded waveform the default will take it’s place. The slots are never empty essentially.

The MNM ‘factory’ waves included:

Basic waves

SINE HSIN TRI ZOID SQR SAW ISAW RND

Synth waves

SYN1 (synthish tone)
SYN2 (w/ heavier body)
SYN3 (w/ more mid range)
SYN4 (variation of the above)
SYN5 (very cutting)
SYN6 (variation)
SYN7 (brighter, highs and mids pronounced)
SYN8 (even more highs and mids pronounced)



> All the organs are really rad; lot’s of character for use in any kind of music me thinks

ORG1 ORG2 ORG3 ORG4 ORG5 ORG6 ORG7 ORG8 ORG9 ORGA ORGB ORGC ORGD

Electric Piano/Rhode’ish. Unconvinced at first but with some filters and EQ’ing these sound great

EP1 EP2 EP3

Strings. I have used these but not as strings.

STR1 STR2 STR3 STR4 STR5 STR6 STR7 STR8



> Winds. Again, not using as winds, but rad nonetheless.

WND1 WND2 WND3 WND4 WND5 WND6 WND7 WND8

Vocal waves.

MAL A MAL O MAL U MAL a (another a but sounds different) MAL E MAL I MAL a ( " “) MAL M FEM A FEM O FEM U FEM a ( ““) FEM E FEM I FEM a (”“) FEM M


There should be 64, as there is 64 slots. Many, many usable defaults but the love of the new update is that if you don’t use or like some of the defaults you can replace them in a non-destructive way.

A wikipedia wavetable explantion: To begin the process, the sound of an existing instrument (a single note) is sampled and processed using a spectrum analyzer, producing a graph of overtones contained in the sample. This graph is then parsed into a sequence of samples or wavetables, each having one period or cycle per table, generated by adding together the partials at each parse point. A set of wavetables with user specified harmonic content can also be generated mathematically. These wavetables are typically arranged one after the other in a random-access memory, allowing for easy access and nearly instant start-point changes; when the data is played back, a phase accumulator looping at a set rate (determined by the sample rate and the frequency of the note desired) feeds the samples to a digital-to-analog converter, creating a continuous waveform at the given frequency. During playback, the waveform produced can be changed by switching to a different starting point in memory, usually on command from an envelope generator or low frequency oscillator. Doing this modifies the spectral characteristics of the output wave in real time, producing sounds that can imitate certain analog instruments (such as organs, pianos, harpsichords and reed instruments) acceptably without requiring the use of a pulse code modulation technique, which requires much more memory and higher sample rates for good results. The technique is also useful for evolving pads, where the waveform changes slowly over time and can reverse itself or loop back to an arbitrary point. Since a wavetable oscillator can generate arbitrary waveforms, it is also possible to load simple sine wave, square wave and sawtooth wave tables and use the synthesizer like an analog synthesizer, using subtractive synthesis to modify the sound. Also, some wavetable synthesizers (such as the PPG Wave 2.3 with Waveterm) can reset the loop point on the phase accumulator to a period longer than a single cycle, making a PCM mode possible with minimal hardware changes.

Just a quick tip for windows users, you can use waveosaur to do some single cycle waveforms, its freeware and actually pretty cool - http://www.wavosaur.com/

To find single cycle waveforms from classic analogues go here:

For a direct link, check http://www.defeq.com/Defeq/Welcome.html

For Monomachine Single cycle sets chopped in wavosaur by tIB using samples from the access virus and defeq project try here: http://elektron-users.com/index.php?option=com_docman&task=doc_download&gid=438&Itemid=30
http://elektron-users.com/index.php?option=com_docman&task=doc_download&gid=440&Itemid=30

The double draw machine will allow you to mix waveforms. You don’t have to mix them thought. There is a mixer so you can set how much you do or don’t want your wave mixing. There is a Time parameter allowing to determine how quickly the two are interpolated (mixed over time). Width sets the pitch difference between the two. It’s a very cool machine. Loads of sonic possibilities. Plus, you can then use the LFO’s to even get freaky with it.

While the Digi Ensemble only has one loadable waveform, it does have the PCH2, PCH3 and PCH4 + the Chorus which gives you poly like character and enormously big pads and that whole mess.

Wave machine ‘time’ parameter: Turn up the intensity of an LFO which is controlling osc waveform then mess about with the time setting to hear the effects, off is steppy and going clockwise smooths things out.
tIB 2009/01/12 01:49

 
dpro_waves.txt (1967 views) · Last modified: 2009/01/12 08:50 by tIB
 

Login Form

start Player