Hey !
A
former topic rose the sample chopping / slicing question with a MDUW. (btw, is there any difference between "chopping" and "slicing" ?...) As I think it deserves its own topic, here I am again.
I tried it with the parameter locks on the START and END paramaters : it works. Though, for my purpose, it was better to lock only the START parameter and to set the HOLD parameter to 8 (the duration of a step, actually). But this way is a bit too long. I can hear your "Well, once in a kit, it's ok"... but I also want to make random slice triggering, etc.
So my second idea was to program a G2 patch, MIDI sync both MDUW and G2 and
allez hop. Kind of
gas factory, as say french people : many cables for something not so complicated.
Then I remembered the MDUW LFOs. I found a way to achieve -almost- what I want. Compared to the G2 solution, I am not be able to trigger slices randomly beginning at 16th beats only. Every randomly triggered slice can start anywhere in the sample. Using the G2, one can solve that minor problem.
Anyway... just considering simple slicing (without moving or swapping slices), I encountered a problem. I could not get a perfectly continuous playing of the sample. There is always a kind of gap, not always at the beginning.
Here are the settings I remember (I have not my MDUW on right now) :
RAM RECORDING machine :
length : 64.
RAM PLAYING machine :
LFO 2 set to ascending saw (Mix at 128),
Rate = 2,
Depth = 64, or 63
Dest = Start parameter of the current track
Trig mode = Hold or Trigger
START = 64
END = 128
HOLD = 8
I think that is all the necesary.
Can anybody tell me where I am wrong ?...